Showing posts with label VAYERSOFT NEWS. Show all posts
Showing posts with label VAYERSOFT NEWS. Show all posts

Sunday, July 4, 2010

Chobots: New Clothing Concepts

We are working hard to deliver new set of closing available to all chobots and some of them will be available to citizen only.
Our vision is making our virtual world as informative as possible, so we selected traditional dress styles and uniforms for our concepts. Here they are for your review.

The Future of Chobots

Chobots.com is a public beta now and our team is very happy that even minimal buzz generated thousands of subscriptions during the first days.

We will continuously improve our system all the time, but the next big upgrade is planned for January 2009 when our visitors will be able to access our learning module.

Chobots.com has Gone to Public Beta!

Chobots.com has gone to public beta!
The first family virtual world is now alive.

Thank you!
Thank you all for helping us in making our system better.
We could not have done it without you.

Your feedback is always important.
We are looking forward to your feedback, comments and suggestions!

Vayersoft at Kyiv Casual Connect

Vayersoft is going to participate in Kyiv Casual Connect where we will continue explaining unique concept of family play that our virtual world offers.
Taking advantage of casual gaming concept Chobots.com will use it to train kids erudition, team working and social skills. I am happy about the conference is taking a place in the capital of Ukraine.
Send me a note, if you would like to schedule a meeting at the conference. v.y [at] vayersoft.com

Saturday, July 3, 2010

Ukrainian Blog about 3D

Vayersoft started ukrainian/russian speaking blog about 3D. The best 3D artists that Vayersoft collaborates with will be opening their secrets to the public. Our goal is forming a friendly community of professionals in 3D and related areas and also knowledge sharing that will speed up the progress.
If you have passion about 3D and visual technologies, YOU.ARE.WELCOME .ДОБРО.ПОЖАЛОВАТЬ

Vayersoft Debuts Chobots

This is how it was mentioned in the press-release of VirtualWolrds Expo. It was the first time I was exhibiting personally and I must say it was not easy! Organization of the exhibition in Los Angeles was great, but at the end of the first day I was so tired that I explained to visitors something about multi-payments and micro-user system :) In such moments, Yaroslav Lazor helped me a lot, so we collected more than 80 business cards from investors, media, potential technology partners and even from competitors.

Also, we tested a "family play" concept and it was highly appreciated, so results of our beta-testing were confirmed. Chobots.com will be a family game first of all. I do expect we will be starting public beta on time. I wish you all the best and become a Chobot soon! ;)

Vayersoft Meets Royal Caribbean International

Vayersoft team had a chance to introduce virtual worlds technology to the world 2nd biggest cruise line - Royal Caribbean International in their Miami offices.

We had a number of productive meetings where we demonstrated advanced 3D renderings produced in the past and also the prototype of the virtual world for cruisers based on Celebrity Solstice 3D model.

I was happy to see complete understanding of the technology and benefits that virtual worlds may bring to corporate clients. I do expect that this project will have follow-up and millions of people all over the world will be able to try a virtual cruise ! ;)

Vayersoft Goes to LA!

Vayersoft will exhibit at Virtual Worlds Conference. Find us in the booth no. 119.

We will demonstrate our social game for kids -Chobots. Also, we will show the prototype of our visual social network for travelers.

We expect to receive feedback about our products, develop our B2B network, connect with VC's.
I am happy to be participate in such event and I hope to see you there.

KRI Game Conference 2008 Review: From Russia with Love

I was able to participate in KRI Conference 2008, Russian Game Developer's Conference taking place in Moscow in 18-20 of April.

Me and my partner had a goal to learn more about gaming industry and see how it's doing in Russia. We had an alpha version ready of our virtual world for kids, Chobots and also wanted to receive some feedback from potential publishers.

The first impression was "Wow", how big it is. Nowadays, russian game development is a mature industry with strong companies and support from authority.
I saw many talented people, a couple of really good projects and I had many useful and interesting meetings with professionals from Russia and Germany. I was happy to see the stand of Ukrainian game development company GCS-game with their add-on to Stalker.

The second impression was about mentality.
Starting from the hotel called "Kosmos" (Space) which was really big and made in old "luxury" soviet style of 80's. Since I was in space, it was impossible to order some water after 10 PM in my room, because their bar was closed. As a compensation I was offered to visit a strip bar on my way downstairs. It was a hotel with the most expensive Wi-Fi ever. It was not free even for conference members and even some companies having a booth on exhibition told us that they can't show their project completely, because there is no internet!
But even more interesting things I've heard from speakers. People from US and Europe were called by the most of speakers as "the bourgeois" as if Russian people are still "soviets". Russian 1C game publisher reported about acquisition of Polish game publisher and somehow connected the date of acquisition with the date from World War 2. How patriotic :)
So it seems they are still fighting in their minds. And this "Empire strikes back" vision was installed even among Russian IT professionals.
How this influences the business traditions? Publishers want 51% of startups. There is no spot for new publishers, there is monopoly on the market of online gaming...

But what is the next step for russian game development?
My opinion is that Russian game industry leaders such as Nival and 1C know where to go, but their plan has some gaps. Their plans are ambitious and they definitely will come up with a number of great products. The good thing is that Russian gamers start buying games and Russian market becoming really attractive for game publishing.
But will we see Russian AAA-titles developed and published by Russian publishers soon with such approach? Will they try not only following modern trends, but creating them?
This is what we will see soon.

As for us, we are going to LA, to participate in Virtual Worlds Conference this autumn.